After more than two decades passed following our passion for Systems Architecture and Software Development, we started to imagine the video game of our dreams...
After few months designing and testing game dynamics, we finally have a Game Design document and a bunch of working algorithms and data models...
In January 2016 we started a campaign that captivated more than 400 backers.
Many of them shared with us their suggestions and concerns and we started to have a different vision of our initial game design.
...it's time to wear the thinking hat once again.
With radical changes in the game design and after having read tons of personal messages from many people still interested in this project, we believe ServerTycoon deserve another opportunity, a better destiny then a zipped folder in a cloud repository.
Any donation is precious to us. Please, visit our project page and choose your preferred pledge starting from few Euro.
Enjoy of our appreciation to your support. Choose what you like more from your name in the game credits to exclusive 3D printed items.
Based upon the pledge you can receive a free account to play ServerTycoon. Once the game will be on the market, the accounts will be priced starting from 14,99 EUR depending on the level.
Social Media Manager
We've known each other since kindergarten and we share the same passion for technology and the world of videogames. So, after lengthy brainstorming sessions at every available opportunity, or at home during weekends, after playing a board game or after an Arduino session we started thinking about this game. The basic idea comes from our work experiences and from games we used to play in our youth. We always liked Management and Strategy games, let's think about "Ports of Call" we played on our "Commodore Amiga 500" in the mid 80's or back in the early 80's with "Cartels & Cutthroat$" on our "Commodore 64", until the most recent M&S games like "Warcraft" and so on... Why datacenter and servers? This is because we are IT professionals each with about 20 years experience in UNIX and Windows system administration, software development, server farm management, fleet management, project management and, recently, enterprise gamifications. In addition to this we are also driven by a timeless love for vintage computers so we decided, in our own way, to celebrate the history of computing putting all these elements together into just one video game.